Theoretical thesis.Bibliography: pages 56-64.Summary -- Introduction -- Chapter 1. Gamers and gaming -- Chapter 2. Pick-up artists -- Chapter 3. The gamer mode in pick-up artist forums -- Conclusion -- References.This thesis advances the notion if a 'gamer mode', and argues it to be observable outside of videogame contexts. This is demonstrated via an analysis of online pick-up artist forums, comparing the attitudes and behaviours of those groups to the criteria enumerated in Juul's (2005) 'classic game model'. The gamer mode of engagement is characterised by the perception of traditional game-like constructs (Frank, 2012). These include rulesets, adversaries, win-states, and other features that make the mode identifiable by resemblance to ...
Despite some remarkable shifts in gender demographics of game players during the last decade, comput...
Research investigating female gaming has begun to emerge despite gaming being traditionally more pop...
Research investigating female gaming has begun to emerge despite gaming being traditionally more pop...
Theoretical thesis.Bibliography: pages 244-262.Chapter 1. The gamer identity -- Chapter 2. Leisure, ...
The stereotypical video gamer has traditionally been seen as a young, white, male; even though femal...
This article critically evaluates and questions the growth and maturity of game studies as a scholar...
Game appropriation is currently not well conceptualized. What literature does exists (Griffiths & Li...
This dissertation is an exploration of the practice of social digital gaming, using a mixed methods ...
Accounts of video game play developed from an ethnomethodological and conversation analytic perspect...
This thesis examines single-player video gaming. It is an analysis of video game play: what it is, h...
This chapter analyses the ‘gamification’ of sex. There are many analyses of gender in videogames, bu...
This dissertation explores the connections between identity and gaming, essentially asking the quest...
Thesis (Ph.D.), American Studies, Washington State UniversityThis dissertation explores the connecti...
Accounts of video game play developed from an ethnomethodological and conversation analytic (EMCA) p...
This thesis examines gaming lifeworlds and seeks interventions into the hegemony of gaming culture t...
Despite some remarkable shifts in gender demographics of game players during the last decade, comput...
Research investigating female gaming has begun to emerge despite gaming being traditionally more pop...
Research investigating female gaming has begun to emerge despite gaming being traditionally more pop...
Theoretical thesis.Bibliography: pages 244-262.Chapter 1. The gamer identity -- Chapter 2. Leisure, ...
The stereotypical video gamer has traditionally been seen as a young, white, male; even though femal...
This article critically evaluates and questions the growth and maturity of game studies as a scholar...
Game appropriation is currently not well conceptualized. What literature does exists (Griffiths & Li...
This dissertation is an exploration of the practice of social digital gaming, using a mixed methods ...
Accounts of video game play developed from an ethnomethodological and conversation analytic perspect...
This thesis examines single-player video gaming. It is an analysis of video game play: what it is, h...
This chapter analyses the ‘gamification’ of sex. There are many analyses of gender in videogames, bu...
This dissertation explores the connections between identity and gaming, essentially asking the quest...
Thesis (Ph.D.), American Studies, Washington State UniversityThis dissertation explores the connecti...
Accounts of video game play developed from an ethnomethodological and conversation analytic (EMCA) p...
This thesis examines gaming lifeworlds and seeks interventions into the hegemony of gaming culture t...
Despite some remarkable shifts in gender demographics of game players during the last decade, comput...
Research investigating female gaming has begun to emerge despite gaming being traditionally more pop...
Research investigating female gaming has begun to emerge despite gaming being traditionally more pop...